The World Ends with You is coming to Nintendo Switch…
At yesterday’s Nintendo Direct, Square Enix confirmed that its fan-favourite RPG, The World Ends with You, is coming to Nintendo Switch.
Originally released on DS a decade ago, the RPG – subtitled “Final Remix” – will feature a “sizeable new scenario” for those who’ve played before.
If you’ve not come across it before, The World Ends with You is set in contemporary Shibuya, Tokyo, Japan, following Neku Sakuraba who finds himself dead, and forced to play The Game (that’s not my emphasis, but an actual game in the, er, game), although he has no idea how to do so, or even how he ended up dead. Describing it isn’t easy (you have no idea how long it took for me to write this paragraph and have it still make sense [hopefully]), but in it the dead can offer up their most treasured possession to enter the Game in a bid to come back to life, or transcend to being Reapers. And it’s this Neku must do.
It was heavily inspired by Kingdom Hearts: Chain of Memories, and cleverly implemented the DS’ twin-screen controls, but the Switch version will have Joy-Con support, too.
The World Ends with You – Final Remix is expected to release later this year.
…and so is Dark Souls Remastered
Dark Souls: Remastered is coming to PC, PlayStation 4, Xbox One, and Nintendo Switch on May 25, 2018.
“Re-experience the genre-defining title that kicked off a worldwide gaming phenomena in stunning high-definition detail,” states publisher Bandai Namco. “Dark Souls: Remastered marks the Dark Souls series debut on a Nintendo platform, and for the first time ever can be played on the go with the unique capabilities of the Nintendo Switch console.”
The remaster offers upscaled 4K resolutions with 50fps for players on PC, PS4, and Xbox One X, and 1080p and 30fps on the Switch whilst docked. It can also accommodate up to six players online.
PlayerUnknown’s Battlegrounds has 3 million players on Xbox One
PlayerUnknown’s Battlegrounds has clocked up 3 million players on Xbox One.
Still in the Xbox Game Preview (think Early Access, but for Xbox), the game’s still pretty rough on Microsoft’s console, but that hasn’t stopped 3 million of us jumping in for some winner winner chicken dinner action.
“Since PlayerUnknown’s Battlegrounds (PUBG) launched on Xbox One through the Xbox Game Preview program, it’s been awesome to see the excitement and passion on display from the Xbox community,” states Xbox’s press release. “Whether you’re streaming in the HypeZone on Mixer or battling for a chicken dinner with your squad, players on Xbox are helping build and improve the game on console. Today, PUBG Corp. and Xbox are excited to share that through the end of 2017 the PUBG community on Xbox One has already grown to over three million players. Thank you for your incredible support!”
The presser adds that we’ll continue to see regular updates roll out for PUBG on Xbox One, including this week’s addition of first-person support for solo, duo, and squads gameplay – and the team is “just getting started”.
There are no plans yet to bring the battle royale game to PS4, but PC players are now enjoying the “finished” product since the shooter left Early Access in December.
Assassin’s Creed Rogue is coming to current gen consoles
Assassin’s Creed Rogue will release on PC, PlayStation 4, and Xbox One on March 20, 2018.
The remaster will include “all of the downloadable content from the original game”, as well as two bonus missions (The Armor of Sir Gunn Quest and The Siege of Fort de Sable) for the 2014 game. You’ll also get the Master Templar and Explorer packs, which contain weapons, customisation items and special outfits, including Bayek’s legacy outfit from Assassin’s Creed Origins.
The remaster will be 4K ready on PlayStation 4 Pro and Xbox One X, and and run at 1080p on PS slims and non-X Xbox Ones.
“Thanks to the higher resolution, improved environment rendering, visual effects and textures, Assassin’s Creed Rogue Remastered will offer an even more beautiful and immersive gaming experience that invites fans of the series and new players alike to discover, or rediscover, Shay’s adventures in 18th century North America,” states Ubisoft.
Considered by some as one of the best stories in the franchise, Rogue permits you to play as a Templar – the only game in the AC series that let’s you do this.
“Initially launched on PlayStation 3 and Xbox 360 in 2014, Assassin’s Creed Rogue tells the unique story of Shay Patrick Cormac, a fearless young member of the Assassin’s Creed Brotherhood, who undergoes a dark transformation from an Assassin to a grim and committed Templar who hunts down his former brothers. Players’ journeys will take them from beautiful New York City to the Wild River Valley and icy cold waters of the North Atlantic.”
Bungie sets out plans to win back Destiny 2 players
Bungie has outlined its plans to improve Destiny 2.
Since the sci-fi shooter released in September, criticism of the sequel’s in-game currency system and XP gains – amongst other things – have dominated headlines and fan forums, culminating in heated debates just prior to the holidays. The latest update details Bungie’s response to that criticism, as well as its plans to address the missteps purported by fans.
Chris Barrett, Destiny 2’s game director and now head of live team, penned this update, and outlined what content is ring-fenced for expansion pack owners, and what’s available for all players with the base game. The post is long, and detailed, but while the update acknowledges that Tess and her Eververse store won’t be going out of business anytime soon, it did acknowledge that “the scales are tipped too far towards Tess at the moment,” and confirmed that “Eververse was never intended to be a substitute for end game content and rewards”.
While a heap of content was initially only available via Tess and Bright Engrams, that’s now been redressed, and some of those items can now be awarded via other activities. The post also confirmed that some of the new seasonal content is now available for all players, not just those with a season pass or DLC. There’ll also be Multi-Emote – so you can equip four custom emotes, not just the one – 50 new vault slots, and “Exotic Repetition Reduction” to stop you getting Sunshot for the eleventy gazillionth time. Oh, and we’ll finally be able to see the position of fireteam buds on the destination map now!
Best of all (at least, for me – am tired of chasing just one or two people around when players quit out and there’s still ten minutes left on the clock), Bungie will also reintroduce 6v6 matches back to the Crucible in the next few months. While it won’t be across all modes, it will be available as a separate mode, at least initially.
We can also expect a significant rework of armour and weapon mods, focussing on “reducing redundant mods, more unique theming, and greatly increasing their impact on your power”. That’s expected to drop until February or so, but it “could” push back to early spring – Bungie’ll keep us posted.
There’s more – much more. Is it enough to tempt you back?