Brink, Splash Damage’s very much unloved multiplayer parkour-shooter, has just gone free-to-play.
Originally released in 2011, Brink combined parkour with objective-based gameplay and pretty deep character customisation. While it had a lot of pre-release hype, and I personally loved it to death, the game suffered from enough bugs and balance issues to push players away, and the game died a very quick death.
To celebrate the move to free-to-play, the DLC Agents of Change, which included some new maps that were alright, is also 40% off on Steam.
I’m one of the few who pre-ordered Brink and didn’t regret it. The parkour, floating eco-city setting and colourful art style dragged me in to the extent that I even followed the short-lived esports scene that developed around it in the first few months. I hit the level cap on two characters, and it was one of the only multiplayer FPS I’ve ever been remotely good at. I loved Brink.
It remains to be seen whether this change will be enough to resurrect Brink, but hopefully I’ll be able to get a few matches in to relive the good ol’ days.
Woo! Brink! I loved it way back when I got it for my PS3. It’s never behaved nice for my PC, though, but I hope people fall in love with it like I did!