[Update – This article was updated in late January 2017 to better reflect the state of the below reports and rumours, and add information on reports done since the original article was posted].

Back in August of this year, Let’s Play Video Games began running a number of reports and rumours regarding the Nintendo NX, since renamed the Nintendo Switch. Although much of our info proved accurate, some has yet to be addressed in the three-minute reveal trailer for the system, or the January presentation for the system. We thought this would be a perfect time to give a little additional info on which information came from which sources, which things  were accurate or not, and as such which as-of-yet unconfirmed rumours and reports are likely to be proven true in the coming months.

Let’s start by giving a little overview of our sources in the run-up to the Nintendo Switch reveal. I have confirmed via Emily Rogers (AKA ArcadeGirl64) and EuroGamer’s Tom Phillips, who both had different leaks regarding the system, that our sources differ. These sources are unique to my attempts to report on the system prior to reveal.

Source A – A close source to an internal Nintendo division. Will avoid specifying in which capacity they work, but they are a European source. They have a decent awareness of production, retail hardware, development hardware and marketing plans.

Source B – A source close to development at a Ubisoft studio. This should not come as a surprise considering some of my reports have had specific information regarding Ubisoft software development. They are primarily aware of development kits.

Source C – A source connected to a large indie developer.

Source D – A source connected to a manufacturing partner.

Source E – A source who helped me leak Until Dawn: Rush of Blood one week prior to announcement back in 2015.

I also, in places, conferred with Tom Phillips and Emily Rogers to see if their separate and distinct sources had heard similar, contradictory, or matching info. This was particularly useful when working with new sources.

The reason for fleshing out my sources here is so that I can clarify which information came from which sources, why it might be accurate, and where I may have slipped up in attempting to report on the system.

Announcing “The NX Reveal is Coming Tomorrow” Before the Official Announcement

This was a super last-minute piece of news to me.

I found out the NX / Switch reveal video was coming around 1 hour before it was officially announced, and tweeted about it twenty minutes later (40 mins before official announcement). This information came from Source A (Nintendo) and was backed up by others with reliable sources.

Alongside this information I was given a rundown of roughly what to expect in the trailer, but I could not find a second source, either direct or from another person with sources, to corroborate. As much as I trusted Source A, I did not want to risk running this information without double-sourcing it.

I was told the NX reveal would be three minutes long (later confirmed by Nintendo), that it would initially focus on showing off Zelda: Breath of the Wild running, that it would focus on revealing the hybrid nature of the device and would reaffirm launch month, but not date or price.

Source A told me they had not seen the trailer, but had had it described to them. As such, I was careful not to take it as gospel.

Source A also told me the Switch name. I did not run it because I only had a single source on the information, but I did spend the following 24 hours searching for domain redirects, trademarks or references in interviews to the name Switch, but found nothing. The fact I could not find corroborating evidence is the reason why I alluded to having heard a name, but why I was reluctant to share it publicly at the time. I did, however, confirm that it was not using the Wii name.

Source A (Nintendo) also told me that the trailer would reveal the system’s use of cartridges rather than discs. I was confident in this because it lined up with info from source B (Ubisoft).

A few people asked me why, if it was a hybrid, Nintendo had called it a home system in their announcement. I had an answer for that ready.

While I had worked with source A on a number of the August NX rumours, this was the moment that I began to have true, deep down confidence that they knew their shit.

The “NX to Feature PS4 -style Split D-Pad and Share Button” Report


While above image may have looked a little silly when we posted it back in late August, it ultimately turned out to be a pretty accurate image of the retail system. The image was provided by source B (Ubisoft), based on development hardware, and functionally matches the layout of the final hardware. The above development kit drawing correctly showed the NX as having offset sticks (as opposed to the Eurogamer image which showed both sticks at the top), as well as the rough location of the home and share buttons. This button’s function was confirmed in patents which surfaced in December 2016, which refer to the button as a “record” button. The January event confirmed the ability to use the button to record still images at launch, and video at a later date.

It did fail to reveal the small + and – buttons on the top of the detachable controllers. I have been told that these are not present on early development hardware.

While the buttons on the left switched from rectangles to circles to match the shape of the letter buttons on the right, my source correctly identified they would be individual buttons rather than a D-Pad for separated controller use as displayed in the reveal trailer.

I confirmed the image accuracy by running it past an additional source who confirmed it did not clash with any information they were aware of, as well as Source A (Nintendo). It was also corroborated by Source C (Indie).

That wraps up that report. We were proven correct on sticks being offset, D-Pad being split buttons and the location of an additional button on the left Joy-Con Controller. The December 2016 patents confirm the function of the button and name it a record button.

The “NX Handheld Dimensions, Layout Info, Lack of Region Lock” Report


Yeah, not gonna lie, we fucked up a little when it came to this report in late August. Time for the fun of transparency.

So, the dimensions and diagram here were provided by SOURCE F!

Source F, not mentioned at the start, proved inaccurate and unreliable. They were a new source who reached out to us regarding dimensions and console specifics. They provided falsified evidence they worked for a publisher working on a 2017 NX game. We failed to thoroughly vet this new source. There are checks I could have done and failed to take the time to do.

I ran the image past Source D (Manufacturing) who told me “Yep, looks about right to me”. They were not able to check specifics at the time, and I did not press them to. I foolishly took their vague response as enough to consider the diagram confirmed. That was a mistake on my part.

It was quickly revealed that the source was inaccurate, and we updated our report post to reflect that. We used a vague comment from a verified source as confirmation of info from a new source rather than vetting them properly. They cobbled together info from previous rumour posts and made educated plausible guesses. I will not repost that info here, as I have no reason to believe it is accurate.


In this report we also mentioned the “Switch” being region free. This was in no way based on information from source F (F stands for Fail… on our part… with vetting that source).

The information about the system being region free comes from sources A, B and E (Nintendo, Ubisoft and Rush of Blood). As A and B were accurate as a pair when it came to the Split D-Pad and “Share” Button report, and the Rush of Blood source has been accurate in the past, I was confident in this report. The system was confirmed to be region free during the January presentation.

The “Detachable NX Controllers Support Motion Control and Force Feedback” Report


Much of the information in this report has now been confirmed by the December 2016 Switch patents, as well as the January presentation.

In short, our rumour stated that the Switch Joy-Cons would feature motion control and rumble support.

Our sources on this report were Sources A and B (Nintendo and Ubisoft). We have been given no reason at this point to suspect either source as inaccurate. Source B (Ubisoft) claims that the current version of Just Dance in development supports Wii Remotes, or Joy-Cons, for multiplayer play.

I asked Source A (Nintendo) why motion control support was not addressed in the reveal trailer. They said that the purpose of the reveal trailer was to show the console’s unique selling point in as focused a manner as possible.

Nintendo confirmed motion at the January presentation. They also confirmed HD-Rumble, a feature I very accurately described in the above report.

“advanced vibration force feedback”

“The force feedback functionality of the controller has been described by one source as “very similar to the Vive controller, in that it alters intensity, pulsing patterns and duration of vibration to mimic the sensation of a range of different movement types. It’s not just one vibration for all situations, there’s a notable difference between the hard abrupt feedback of a sword clash or the softer, longer thud of something like hitting a tennis ball.””

Source A (Nintendo) has since stated that the Splatoon and Mario Kart games in development, as well as Zelda: Breath of the Wild, will support motion control for things like gyro aiming, steering, use of the magnet ability in Zelda etc. This is now confirmed information.

The “Beyond Good and Evil to be NX Exclusive, 2018 release, semi reboot” Report


This one entirely came via Source B (Ubisoft). Back in March they initially confirmed to me reports that the game was in talks to be an NX exclusive funded by Nintendo.

Source B (Ubisoft) was unclear if a deal was made in the end, but was able to show verifiable evidence that a meeting took place to discuss making the title exclusive to NX.

The timetable of events as I now understand it from Source B (Ubisoft) is that the past six months have been legal and pre-development discussions of budget and direction, project scope, and how much of previous development efforts could be salvaged. The October art teases, as I understand it, were a result of the project reaching a point where all parties were confident they could re-announce it and not have it be another announcement that didn’t ultimately lead to a release.

I still believe this project exists, and address it later in this article.

The “Do not believe that Dev Kit image” Tweet.

In the hours since the official reveal of the Nintendo Switch, a lot of people askedg me about the below tweet, in which I asserted the below image was not a real NX development kit.


Both Sources B (Ubisoft) and C (Indie) have given me strong reason to believe they have their hands on development kits. They have both told me that this image is not of a development kit, and is likely mocked up based on rumours. I do not argue that it may look similar, but this is not the real thing.

I still maintain that at the very least, this is not an image of the dev kits that Ubisoft and the indie studio source had in October.

The “Switch has a multitouch screen” Tweets

These tweets were based on information from Source A (Nintendo). As shown above, they knew enough to know when the reveal trailer was coming before the official announcement. This was confirmed as part of the January presentation

The “Switch dock has some additional processing power” Tweets

This information again came from sources A (Nintendo), B (Ubisoft) and D (Manufacturing). None could confirm whether the dock is a PlayStation VR-style processing box which helps power higher resolution play when docked, or if docking the console simply allows the handheld to overclock and provides better performance that way. All sources claim the hardware has an easier time running docked compared to when out and about as a portable.

Many on Twitter have drawn my attention to this interview with IGN where Nintendo state that “The dock is not the main console unit of Nintendo Switch… The main function of the Nintendo Switch Dock is to provide an output to the TV, as well as charging and providing power to the system.”

To that, I reply that they repeatedly use the words “main function” and “Main Console” here which still leaves a lot of room for clarity. I believe these statements were aimed at clarifying the Switch was not another Wii U style console rather than saying the dock won’t in any way alter game performance. You can’t play the dock without the handheld, but that doesn’t mean the dock won’t improve game performance.

Switch Increases Performance Via Clock Speed Increase not Additional Tech

We put this report together as an update to our previous comments on system performance increase, based primarily on information from source A (Nintendo). While patents released in December 2016 show that we were correct about the system increasing in clock speed to facilitate additional performance, we incorrectly stated that the dock contained an additional fan. The Patents reveal that while the system does cool better when docked, this is due to increased fan speed in the handheld.

In discussions since then with Source A (Nintendo), they have explained that they misunderstood when someone informed them that the system had additional cooling power when docked. It was a minor inaccuracy, but an inaccuracy none the less. I will accept the information I posted there was innacurate.

The “Battery Life” Tweet

Source A (Nintendo) described the Switch as having a “mediocre” battery life. Source B (Ubisoft) has said a maximum battery life of three hours. In the time since writing this article, I have been lead to believe three hours is how long the system runs undocked, at max clock speed and max settings, in developer test cases.

During the January presentation, Nintendo confirmed system battery life varies depending on software, and that Breath of the Wild runs undocked for aproximately three hours.

The “Believe Emily Rogers Specs” Tweet

I have run Emily Rogers’ Switch Specs by Sources A (Nintendo), B (Ubisoft) and C (Indie). All three say that the information is accurate to at least one set of development hardware. Source A (Nintendo) suggested they were final hardware retail specs.

Trust Emily Rogers on hardware info, she’s got rock solid sources on the tech and power of this device.

The “More info before investor call” Tweet

Source A (Nintendo) told me that the price, release dates for regions, launch software and spec press releases are essentially ready for release. They did not know for certain, but they suspected that information would release before the upcoming October investor call.

This was later denied by Nintendo. I believe their official statement on this matter that they are holding further info for January.

I was willing to take a source saying that the information was ready to publish as enough evidence that the reveal of that information was imminent. That was an issue on my part.

How Nintendo Ensures the Switch Slots Into the Dock Correctly

While some of the specifics on positioning and shape differs, our report on the basic method for how the Switch docks correctly are backed up by the December 2016 patents which confirm a stabilisation pin used to ensure once docked the system is secure and that connectors are not damaged. This information came from Source A (Nintendo).

This information has since been confirmed accurate through hands on demo use of the system by press.

Nintendo Switch’s Right Joy-Con Offers IR Pointer Functionality

This report has since been confirmed accurate by the December 2016 Patents. The information came from Source A (Nintendo).

No Nintendo Switch Handheld-Only Package at Launch

This report came from Source A (Nintendo). This was confirmed accurate during the January presentation.

Nintendo Switch to Support Micro SD up to 128GB

This information came from Source A (Nintendo). Support for Micro SD based external memory was verified by the December 2016 patents, as well as during the January Presentation. While I was not accurate regarding a maximum supported size of 128GB, this may well be a difference between development hardware and retail hardware. I will accept that while I was correct on external memory format, I was wrong on maximum supported size.

Nintendo Switch Dock Doesn’t Support External USB Drives

We were told by Source A that the Switch doesn’t support external USB drives because Nintendo doesn’t want any barriers to undocking the Switch instantly. This was confirmed in January. Nintendo may allow support for external USB drives in the future, but will not at launch.

UK Retailer GAME to Price Nintendo Switch from £199.99

This one is a doozie. We based this report on Source A (Nintendo) informing us that UK retail chains had been provided wholesale pricing information for the Switch, and at a similar time being reached out to by a source claiming to be employed at retail chain GAME telling me that they had recieved wholesale pricing information. The GAME source told me that the company was aware of wholesale pricing and, based on that knowledge, expected the system to retail at an entry point of £199.99. It was not made clear what the wholesale price was or how much profit the retail chain expected to make on each unit sold.

We mentioned in this report a pack in title, which we will get to later.

Source A (Nintendo) never directly gave us pricing information for the retail chain.

Of note, when we posted this report GAME PR contacted us initially threatening legal action in an attempt to get us to pull our post. They later contacted us with an appology for the thretening tone of their first message.

While this source definately did work at GAME, the information they gave proved to be entierly inaccurate. I have no defense here. I trusted a source and got stuff wrong.

Mario & Skyrim Switch at Launch, Splatoon Pack In, No March Wii U Zelda

So, this is the one I have recently been updating. In mid November I had two sources at Nintendo of Europe, Souce A who was responsible for all the Nintendo sourced info up until this point, and a new second source within Nintendo of Europe. Neither sources knows the identity of the other source. I have deliberately refused to give any information to either about the identity of the other.

If there is a point in my Switch reporting where it’s possible I’ve started to be fed inaccurate information, this source is likely where that inaccuracy has entered my reports. For now they shall be Source G for clarify’s sake. Source G undeniably works for Nintendo of Europe, but they have been both very forthcoming with information, and very unconcerned with protecting themselves from being found out by Nintendo comparably. I don’t doubt their identity, but over time I have been concerned about if they are feeding me inaccurate information. I will make it clear where any reports involved Source G.

Sources A and G at very similar times both reached out to me to suggest that Zelda would miss March launch on Switch and Wii U. Separately, my source at GAME claimed Mario was planned for day one to fill the gap left by Zelda missing launch day, Splatoon would be a pack in release day one and Skyrim would make launch day.

If, as some suggested, Nintendo at any point fed out false information internally to try and root out my sources, this is likely a point where that happened. I maintain that I heard this information from Source A who has been otherwise very accurate, but as the Jan 12 event showed, this was innacurate. I do not honestly know if deliberate false information is the reason why this leak has not panned out.

Further down, I will discuss my more recent reports which contradict this information.

Ubisoft Developing Rabbids & Mario Crossover RPG

This report about the Mario Rabbids RPG has in many ways been my most left field report, the one that will likely be hardest for people to dismiss as “lucky guess” once formally revealed.

This information came from sources A (Nintendo) and B (Ubisoft). Source G (Second at Nintendo) was not involved in this leak. I have no reason to doubt this project will be revealed this year. While I initially reported a Jan 12 reveal for system launch day, I now believe this to be an E3 reveal for a September release. The most recent title I heard was Rabbids Kingdom Battle.

Grant Kirhope Composing for Rabbids Mario RPG

I have been told this by Sources A (Nintendo) and B (Ubisoft). I have no reason to doubt this.

Dark Souls 3 Running on Switch, From Software Considering Trilogy ReRelease

The Dark Souls 3 report was based on information from a new source, source H, who provided demonstratable evidence that they worked at From Software and that the game was running on Switch. They asked that the evidence provided to me not be made public as to ensure it didn’t highlight their role in the studio. I believe this report, even if the evidence I was provided is evidence I cannot go publically into detail on.

Koei Tecmo Pitched Nintendo a Star Fox Warriors Title, It Was Rejected

This information came from source A at Nintendo. I later went to source G asking about Koei Tecmo projects that might have been in the work without specifying that I had heard Star Fox. G also said Star Fox had been in development and gave very similar specifics. I am confident that this project did exist at the planning stage, but is not going to come to fruition. I would like in future to share some of the evidence I was shown of its existence, but I cannot at this time due to source protections.

March 17th Switch PAL release

This information came from my source at GAME. It was not accurate.

Remaining Smash Amiibo Delayed until 2017 Smash Bros. Switch Port Arrives

This information came primarily from Nintendo source A, and was later corroborated by a second source I will not detail at their own request. I have still not heard anything about the fate of the Corrin amiibo.

I still believe the Smash port is coming, and that the Bayonetta and Cloud amiibo are releasing that same date.

The big year one line up post

This one’s going to take me a few mins to work through.

When I put this together November 20th 2016, I attempted to put together a list of how the first year of the system looked to me. Some of this information was only single sourced, which is not my standard practice, but it was an attempt to lay out as best I could the picture I had been working from with regards to sourced information. As the January 12 event showed, attempting to pull together single sourced information lead to a very inaccurate picture of events.

3D Mario day one was said by sources at GAME. This was innacurate.

Mario Rabbids RPG was Sources A and B. I have no reason to doubt it exists, but has been pushed back.

Splatoon pack in was Source A and source at GAME. It is hitting near launch, but not day one.

Skyrim I had as day one from a single source, source A. I have no reason to disbelieve source A that it was in mid November targetting day one, but clearly that did not pan out.

Just Dance 2017 day one is Sources A and B at Nintendo and Ubisoft. This was proven accurate.

Of note, Source A states the Xenoblade X port is not being worked on internally by Monolith. I have a second source on that I cannot currently share.

The 2017 section is mainly based on information from source A. I still believe it is fairly accurate.

The 2018 section is Sources A and B. I still believe it is accurate.

Switch triggers are analogue

Back in October I stated that the triggers on the Switch were analogue. while this has not yet been officially confirmed, I believe the currently circulating reports of Gamecube virtual console support, which would necessitate analogue triggers. Every single source I have spoken so, from Nintendo to Ubisoft to Manufacturing has insisted analogue triggers.

Having gone hands on with the system, the triggers do not appear to be traditionally analogue. They may be pressure sensitive, but that much is speculation.

The stuff from the Reddit AMA

So, yeah, I did a Reddit AMA and talked about the Switch.

I still don’t know exactly why I heard June launch for Zelda for so long from my EU sources. NA sources were able to verifiably confirm that it’s launching day one in NA. It’s more important that I update my info as I learn more rather than sticking to old info out of fear of reprisal.

Info on one min Beyond Good and Evil teaser came from Ubi Source B and a second source I cannot at this stage detail. I cannot confirm when it’s going to be for.

Both Source A (Nintendo) and a Monolith source have told me the Monolith project is a new project, not the Xenoblade X port, but features a very similar combat system. This was confirmed to be Xenoblade 2.

Source A at Nintendo, and a second source at Platinum, have both told me not to expect anything from Platinum at the January event. This lines up with finalised materials I have seen.

Mother 3 Q2 2017 on Switch

Yep, the one that has broken the percieved credibility of many a leaker before me. I have heard from a source at Nintendo (Source A), and two sources I will not at this stage comment on, that Mother 3 is ready for Switch and will be releasing in Q2 2017. The game features a new translation rather than the existing fan translation and has been sat ready to publish for multiple months. Emily Rogers and Tom Phillips past attempts to report on the existance of the project for Wii U were not inaccurate through fault on their part, the game was done and ready to go, but it was shelved to drive interest in the Switch once it became apparent the Wii U was not going to recover steam.

I firmly believe we will see the game release on Switch in Q2 2017. I am well aware that many before me have tried to report on this game without sucess, so I do not undertake this lightly.

To further elaborate, while a release date will not be given Jan 12th, I expect it to get a release date announcement at E3 2017, to be released imminently after or during the show. Mother 3 is going to be their “You can get the game soon after our presentation” announcement at E3 2017.

The Obe1 Steam Info

Jumping on this stream was somewhat unplanned, but let’s try and elaborate on what I said during the stream.

Record button existence is confirmed by the December 2016 patents, Jan presentation etc.

DeNA eliminating friend codes info comes from source A (Nintendo) and North American finalised materials. This was confirmed accurate.

Regarding the Genos rumour, I have never spoken to them so their claims that we “shared similar sources” was false. Having read through the document, none of it held water with anything I have heard. I do not believe the Genos leak document is accurate. It was proven innacurate.

Bluetooth support was confirmed in the December 2016 Switch FCC filings.

I have heard about Joycons being available separately at launch from both Souce A (Nintendo) and a manufacturing source. This was proven accurate during the January 12 event.

Docks not being available at launch but within six months I have heard from sources at Nintendo (Source A), Manufacturing, and from official North American materials. This was accurate.

Grey Switch only at launch has been stated to me by Manufacturing source, and GAME source. This proven innacurate.

32 GB on entry model has been told to me by Souce A at Nintendo and Source B at Ubisoft. This was confirmed at the January event.

Rayman Legends Port, BGE2 Exclusivity info and Rabbids RPG Name.

Sooooo, this was a bit last minute.

I was reached out to by a verifiable Ubisoft source regarding this info. The source was able to show verifiable evidence of the information in these tweets. They are the most up to date information I have on these projects and I believe this is currently the most accurate information available on these projects.

Rayman Legenends port coming in Q2 was confirmed in the January presentation and a follow up press release. I also stated before the presentation that Ubisoft would reveal a Steep port which proved accurate. I still trust this Ubisoft source.

So, there you have it, that’s the whole story of my involvement in the NX leaks running up to the Switch reveal. Hope this helps folk have faith in my reports going forward, and offers some understanding into how these kinds of reporting happen.

Laura's gaming journey began in the 90′s when she was given a SNES by her older brother with Mario paint. From that day video games were all she thought about day or night, be it playing them, designing them, discussing them or writing about them.

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