I had a bit of a rough night. I had a cold yesterday and ended up falling asleep at 5PM. Unfortunately, I hadn’t had a drink all that day, and so when I woke up 12 hours later, I had a blinding headache and was hilariously dehydrated.

Instead of having a drink like any normal person who has a concept of self-preservation would, I decided to just go back to bed. My brain decided to punish/reward me for this by having a dream where Tom Clancy’s The Division, a game I adore a whole bunch, was actually a sequel.

Here’s a preview of Joe Parlock’s The Division, a game about turning into a crab and growing trees in post-viral New York.

Joe Parlock’s The Division (known henceforth as just The Division) is an open-world shooter RPG that’s based heavily off of the Animorphs series of young adult books in the 1980s and 1990s. The plot is simple: the Green Poison has been released on Black Friday, and it’s up to a plucky group of kids to save the day using their abilities to turn into various creatures.

For some reason none of the animals on offer are anything useful like an eagle or a bear, but smaller, gentler creatures. The ones I was shown at a preview event (AKA my brain telling me it’s dying) were a crab, a fish, and a caterpillar.

Unlike the books, transformation is instantaneous and unlimited. An encounter with a load of flamethrower-wielding Cleaners has an extra layer of tactical depth when the player can simply poof and turn into a caterpillar to make their escape. Or, alternatively, their crab form could pull the trigger of an M40 light machine gun and lay waste to them. This is still The Division, after all.

I question how much use being able to transform would really be, especially the fish form, but my brain reassures me that it is entirely fine and so I didn’t question it.

The second interesting mechanic that was cut by the Tom Clancy’s iteration is the novel new control scheme: trees. Every copy of The Division comes with trees that can be rapidly grown and moulded to whatever shape is desired. I felt incredibly proud when dream-me managed to grow one tree looping around another, but my dream-mother was less impressed by the whole thing.

I think gaming as a medium is really onto something with the new tree controller. Not only is it a unique way to play a shooter-turned-caterpillar-em-up, it’s also incredibly eco-friendly. It’s got uses outside of gaming too, as has already been seen by the Indian living root bridges.

Other than that, we still don’t know a whole lot about The Division That Never Was, as my preview event was cut short by my phone ringing and waking me up. I’ll be excited to see how the full game turns out when it releases next never, but until then I guess I’ll settle for the Tom Clancy’s version of The Division.

I’ve had a drink and am not dehydrated anymore, by the way.

Joe is LPVG’s resident hardware nerd. If it’s overpriced and has gaudy RGB lighting, he’s probably drooling over it. He loves platformers, MMOs, RPGs, hack ‘n slashers and FPS, with his favourite games being Mirror’s Edge, Left 4 Dead, Sonic the Hedgehog 2, Oblivion and Dead Space. Don’t ask him about his unhealthily large Monsters Inc memorabilia collection. Seriously, just don’t ask…

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