Fallout 4 and the upcoming Skyrim Special Edition will not be getting their previously promised mod support on PlayStation 4, according to a statement released by Bethesda.
As mods are already supported on both PC and Xbox One versions of Fallout 4, Bethesda has placed the blame squarely on Sony for this decision. The statement says that Sony will not allow “user mods the way they should work: where users can do anything they want”:
After months of discussion with Sony, we regret to say that while we have long been ready to offer mod support on PlayStation 4, Sony has informed us they will not approve user mods the way they should work: where users can do anything they want for either Fallout 4 or Skyrim Special Edition.
Like you, we are disappointed by Sony’s decision given the considerable time and effort we have put into this project, and the amount of time our fans have waited for mod support to arrive. We consider this an important initiative and we hope to find other ways user mods can be available for our PlayStation audience. However, until Sony will allow us to offer proper mod support for PS4, that content for Fallout 4 and Skyrim on PlayStation 4 will not be available.
We will provide an update if and when this situation changes.
This announcement comes after a long series of delays and confusion for the feature in Fallout 4. Mod support was originally announced at E3 2015, months before the game’s launch, but it wasn’t until May of this year that the Xbox One received the feature. In June, a beta for the PS4 mod tools was delayed, and no definitive release date had been given since.
It’s not clear exactly how Sony are preventing mods on its platform, however previous updates from Bethesda point to it being a problem with the file size allocated for mods – a fairly small 900MB limit was imposed in private betas, compared to the Xbox’s 2GB.
TechTimes claims that another problem is that the PlayStation 4 version runs differently – working with proprietary sound file types and having difficulties running textures that originated from the PC version where mods are being made.
Meanwhile, mod support was confirmed for Skyrim Special Edition – an enhanced version of the game for Xbox One, PC and PS4 – at E3 2016. It’s due for release on October 28.
No matter what the reason, this is undoubtedly going to come as a massive disappointment to PS4 players. The PlayStation 4 versions of both games are now a lesser product than their Xbox One and PC counterparts, and, at least according to Bethesda, it’s all Sony’s fault.
Does this announcement bother you? Were you waiting for mods before getting into Fallout 4 on PS4?
PS4 Mod Update [Bethesda.net]